

Basically a virtual machine, like Virtualbox or VMware, only slightly customized in order to emulate specific hardware used in the arcade board. Emulate the whole stack: PC BIOS, standard PC hardware, operating system, custom proprietary hardware. When the emulator developers will eventually tackle these PC-based arcade boards, how will they proceed? As far as I can think, there are two alternatives.ġ. I do believe Sega, Taito and other arcade manufacturers will eventually completely switch to custom PCs. PC-based boards are much, much more cheaper - standard hardware (Intel, AMD, Nvidia) and development tools (DirectX, anyone?), easy porting, seamless hardware upgrades and countless other advantages. Now we also have custom PCs used as arcade boards (Taito Type X, X+, X2, Sega Lindbergh, Europa-R, Ringedge etc.) In the last decade, most commercial game consoles had arcade counterparts (Sega Dreamcast - NAOMI, Microsoft Xbox - Chihiro etc.).

However, it's clear that there's an industry shift towards PC based architectures and commodity hardware for arcade boards. CPS3 has been emulated, NAOMI emulation is making huge progress at the moment and so on. I've been following the progress of arcade emulation in the past 3 years and lots of good things happened.
